Rules for Vampires
The Nevermoor series meets Hotel Transylvania in this dazzling debut middle grade adventure set in a world of talking spiders, living forests, and haunted castles about a vampire girl who wants to fit in but first must defeat an evil ghost.
After one hundred years of being a vampire, it’s time for Eleonora to have her Birthnight. Since Leo’s last rite of passage, her Grimwalk, ended with her losing her right leg and a good deal of her confidence, she’s hoping to redeem herself in the eyes of her mother, the fearsome Lady Sieglinde. All Leo has to do is hunt down and kill her first prey, and she already has the perfect plan. After all, who will miss an orphan from the bleak St. Frieda’s Home for Unwanted Children?
But an accidental fire causes more death and destruction than Leo bargained for. Instead of killing one carefully selected victim, she’s created several ghosts from the orphanage residents. And one sinister specter, the Orphanmaster, is poised to terrorize the living residents in a nearby town. To stop him and try to undo some of the mess she’s made, Leo must team up with the orphan ghost Minna.
Will Leo have the chance to prove herself as a vampire before her Birthnight is over, or will she discover that there are no winners in the battle of undead versus undead?